Sculptural Topology + Mouth and Eye Creation
Hey all! I wanted to tell you about my newest tutorial where I will teach you the tools and mindset behind good sculptural topology, alongside the detailed creation of the lips, a mouth bag, eyes, and surrounding area, all in real time.
Topology has a purpose. Normally when people think of good topology they think of animation ready topology. However, the definition of good topology can greatly change depending upon your purposes. The same 3D model made for animation, 3D printing, or rendering, can have vastly different "good topology."
This tutorial is great for beginners and advanced users alike. Whether you are looking to learn more about the intricacies of sculpting the eyes, a mouth bag, and more. Or you are interested in upping your workflow to work smarter instead of harder. This 2 hour real time tutorial is a great way to push both your artistic and technical abilities. You can find out more at the link below!Check It Out!